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My time at portia
My time at portia








my time at portia

Also the holiday mini-games give you tokens that can be exchanged for clothes.

  • And Your Reward Is Clothes: Several missions give you pieces of outfits.
  • my time at portia

    People generally wear modern day-styled clothing (barring some examples, such as Django), but the guards and soldiers wield swords as their main weapons, firearms can no longer be mass produced, the vehicles they have are a combination of being Victorian tier and Steampunk, electricity is rare, and the technology to produce many things has been lost to time, many of which must be recovered from dangerous ruins, in the vein of Warhammer 40,000.

  • Aerith and Bob: While a majority of the townsfolk have modern/normal names, there are some weird ones, like Dawa.
  • It makes sense for the sake of always having easy access to wood and stone, but it still comes across as jarring when you think about it too much.
  • Not only can you chop down an entire forest and it'll grow back to full size within a week, the nearby rocks you've shattered for stone and marble will also grow back in the same places.
  • simplifies the process of constructing what amounts to a fully functioning bus, as just one example, but it's understandable for gameplay purposes.
  • Acceptable Breaks from Reality: Hoo boy.
  • Sandrock is going to be mostly in the same style as Portia, but the developers have hinted that they will take some inspiration from Dark Chronicle this time around. In October 2019, Pathea Games announced that they were working on a sequel, My Time at Sandrock, which they expect to release in early access in Spring 2021, with a full release expected for Summer 2022. The game was later released on Apfor PlayStation 4, Xbox One, and Nintendo Switch. My Time at Portia was successfully Kickstarted on October 11, 2017, and afterward the game entered Early Access on January 23, 2018, seeing a full PC release on January 15 the following year.










    My time at portia